Nobody says it better than James Wallis:
D&D is about quests for glory and riches; WFRP pretends to be the same, but in fact is about the PCs’ day-to-day fight for survival in a universe that hates them. If you don’t finish each adventure worse off than when you started it, your GM is doing something wrong.
I devoured a whole lot of Wodehouse in my teens, in those formative years when I was devouring a lot of Delany and Zelazny and Robert Heinlein. I eventually gave up on Wodehouse because I realized that all the Jeeves stories had the same plot. I’ve come back to them since becoming a full-time writer because I’ve realized exactly how hard it is to write 90 books with exactly the same plot, and it is not a skill to be sneezed at.